|
|
This patch for Command & Conquer 3 Tiberium Wars is a "hotfix" patch that makes one specific fix to the Scrin Mothership unit. There will now be an 8 second delay to fire with the Mothership after it has deployed. |
|
|
This patch for Command & Conquer 3 Tiberium Wars enables the Mod SDK, fixes several bugs, and makes some balance changes.
Mod SDK
· The Mod SDK installer will only work with the 1.08 patch. The Mod SDK installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK.
· A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu.
· Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods.
|
|
Read more...
|
|
|
This patch for Command & Conquer 3 changes the way that disconnect stats are recorded during ranked and unranked online matches, addresses a critical exploit, and fixes a number of other bugs.
Tracking Disconnects
· Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.
Exploits
· Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.
Other Bugs
· Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.
· Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
· Players can no longer send /tell messages to other players as observers during a multiplayer match.
· Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.
|
|
Read more...
|
|
|
This patch for Command & Conquer 3 Tiberium Wars fixes several exploits and bugs, makes balance changes across all three sides, adds four new multiplayer maps and assorted user interface enhancements, and more. |
|
Read more...
|
|
|
|