| Version 1.01 Patch Notes |
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This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits: EXPLOITS --Scrin Mastermind's Teleport Units ability maximum range reduced. --GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin's Phase Field support power. OPTIMIZATIONS --Improved video playback on low-end system configurations. BALANCE CHANGES --Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds. --Scrin Buzzer health reduced to 75 and weapon damage type changed to SNIPER. BUG FIXES --Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao. --Fixed issues with automated map transfer feature in multiplayer. --Fixed an error that would sometimes cause a Commentator's telestrator drawings to not erase as intended while viewing BattleCast replays. --Fixed issues with replay file playback. --Fixed placeholder text and chat log errors with the Comrade in-game chat window. OTHER CHANGES --Fixed an error in README.txt file regarding location of saved game files in Windows Vista; added references to EA Link version of the game; added disclosure about in-game advertising (Note: the EA Link version of the game ships with this updated ReadMe file). --References to Nod's "Avatar Warmech" unit have been changed to "Avatar". |
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